Dungeon Dogs Network

Cargo Runs

Pick capacity, plan an A→B route or mixed load, or run single-leg / multi-stop math from live UEX prices.

← Star Citizen
Commodities
Updated
Game version
Source
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Ship capacity

Shared by A→B, single-leg, and multi-stop — override SCU anytime

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A→B route planner

Start → end commodities, suggested sell destinations, and a mixed-load split of your SCU — fees/fuel not in UEX

Buyable at start

Check goods to filter end suggestions · prices are buy / SCU

Pick a start location to list commodities you can buy there.

Viable buy → sell

Pairs for the current start/end · profit uses ship SCU above

Choose start and end to list commodities you can buy then sell.

Mixed load planner

Split capacity across commodities on this route · sum ≤ ship SCU

Add commodities to plan a mixed hold.

Single-leg helper

SCU × (sell − buy) — no trade-fee data in UEX, so this is a simple honest estimate

Pick a commodity to calculate a run.
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Multi-stop loop

Chain buy→sell hops (same or different commodities). Per-leg and total profit use your SCU above.

Add stops to build a multi-leg cargo loop.

Prices from UEX Corp via /api/sc/materials. Ship SCU presets are approximate cargo grids — override with your real capacity. UEX does not expose terminal trade fees — estimates are buy/sell spread only. Does not include fuel or quantum.